publicações selecionadas
-
artigo de conferência
- Interface design guidelines for low literature users: a literature review 2022
- The role of Design and digital media as the basis for conceiving complementary digital means to aid the treatment and support of individuals with cognitive disabilities. 2021
- Craft Academy: Design of an e-learning solution for the handicrafts' industries preservation 2021
- A disciplina de Anteprojeto e o seu contributo na ligação da academia ao mercado de trabalho 2014
- A disciplina de Anteprojeto e o seu contributo na ligação da academia ao mercado de trabalho. 2014
- O design de ícones no quadro das especificidades do indivíduo sénior: atenuar os efeitos nefastos do envelhecimento na descodificação dos seus significados 2014
- O efeito ambivalente dos media participativos na cultura contemporânea 2014
- O efeito ambivalente dos media participativos na cultura contemporânea. 2014
- The focus behavior in iTV interfaces versus its users' expectations: a complex dialectic for elders 2013
- A revolução cultural de consumo na produção e distribuição de conteúdo audiovisual. 2011
-
capítulo de livro
- Evaluation of the Design and Usability of the Digital Repositories of the Universities of Porto and Minho (PT), Yale (USA) and Melbourne (AU) 2024
- The Contribution of Interface Design on the Promotion and Sales of Social Institutions’ Products: The Case Study of Escola Oficina 2024
- The Role of Design in Online Communication for Higher Education Institutions During the Covid-19 Pandemic 2024
- Waste Management: Designing a User-Centered and Sustainable Mobile Application 2024
- Design and Development of an Online Sales Platform for the Brand: Engenharia Do Brigadeiro 2023
- Diegetic Credits in Film and Series Title Sequences 2023
- Different Perceptions of Nature 2023
- Dynamic Visual Identities: Fundamental Principles of Their Design 2023
- Exploring Racial Diversity in Fashion Brand Advertising: An Instagram-Based Study of Three Prominent Brands 2023
- Iconography Design for Digital Applications Developed for the Elderly or Senior User 2023
- Mapping Persona Interaction with Scenarios 2023
- Redesigning the Visual Identity of Non-profit Organizations: The Case Study of Escola Oficina 2023
- Character Design: The Case of Characters in a Hybrid Serious Game Called FlavourGame 2022
- Color Sensitivity in Digital Interfaces Designed for Elderly People 2022
- Ageing Related Human Factors to Be Addressed in the Design of Visual Interfaces of Digital Applications Developed for Seniors: A Literature Review 2021
- Video Games as Aggregating Mediums and Resulting Products of Several Visual Communication Languages 2011
-
documento