publicações selecionadas
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artigo académico
- Development of an Automated Wooden Handle Packaging System with Integrated Counting Technology. Machines. 2024
- Ten Years of Active Learning Techniques and Object Detection: A Systematic Review. Applied Sciences. 2023
- An Innovative Faster R-CNN-Based Framework for Breast Cancer Detection in MRI. Journal of Imaging. 2023
- Footwear segmentation and recommendation supported by deep learning: An exploratory proposal. Procedia Computer Science. 2023
- Empowering Deaf-Hearing Communication: Exploring Synergies between Predictive and Generative AI-Based Strategies towards (Portuguese) Sign Language Interpretation. Journal of Imaging. 2023
- A web-based Voice Interaction framework proposal for enhancing Information Systems user experience. Procedia Computer Science. 2022
- Foreword RAGI. Computers & Graphics-Uk. 2022
- MixAR: A Multi-Tracking Mixed Reality System to Visualize Virtual Ancient Buildings Aligned Upon Ruins. Information Processing Letters. 2019
- Bone age assessment using general use convolutional neural networks. International Conference on Graphics and Interaction (ICGI). 2019
- Inpresso AR: A generic augmented book. PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON GRAPHICS AND INTERACTION (ICGI). 2019
- Scene Reconstruction for Storytelling in 360 $$^\circ $$ Videos. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering. 2019
- A rapid prototyping tool to produce 360video-based immersive experiences enhanced with virtual/multimedia elements. Procedia Computer Science. 2018
- Foreword to the Special Section on the 24th Portuguese meeting of computer graphics and interaction (EPCGI’17). Computers & Graphics-Uk. 2018
- Image-type representation: A preliminary study on preferences of users with intellectual disabilities. International Journal of Human Computer Studies. 2018
- Implementing Success Management in an IT project. CENTERIS - INTERNATIONAL CONFERENCE ON ENTERPRISE INFORMATION SYSTEMS / PROJMAN - INTERNATIONAL CONFERENCE ON PROJECT MANAGEMENT / HCIST - INTERNATIONAL CONFERENCE ON HEALTH AND SOCIAL CARE INFORMATION SYSTEMS AND TECHNOLOGIES, CENTERI. 2018
- E-commerce: A brief historical and conceptual approach. International Journal of Web Portals. 2014
- Reconstruction and generation of virtual heritage sites. Digital Applications in Archaeology and Cultural Heritage. 2014
- Perceptual images of Conimbriga using High Dynamic Range. Journal of Archaeological Science. 2013
- Rolipram promotes functional recovery after contusive thoracic spinal cord injury in rats. Behavioural Brain Research. 2013
- The viStaMPS tool for visualization and manipulation of time series interferometric results. Computers & Geosciences. 2013
- Developing a multi-touch Serious Game to fight the digital divide. 13TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI). 2012
- Developing a multi-touch Serious Game to fight the digital divide The Portuguese ATM: a pilot case study. SISTEMAS Y TECNOLOGIAS DE INFORMACION, VOLS 1 AND 2. 2012
- New interaction paradigms to fight the digital divide: a pilot case study regarding multi-touch technology. Procedia Computer Science. 2012
- Proposal of an Information System for a Semi-automatic Virtual Reconstruction of Archeological Sites 2012
- The Recognition of Web Pages' Hyperlinks by People with Intellectual Disabilities: An Evaluation Study. Journal of Applied Research in Intellectual Disabilities. 2012
- ArchHouseGenerator ¿ A Framework for House Generation. Journal of Virtual Worlds Research. 2010
- Augmented reality and ubiquity in education,Realidade aumentada e ubiquidade na educação. Revista Iberoamericana de Tecnologias del Aprendizaje. 2010
- The effect of gait speed on three-dimensional analysis of hindlimb kinematics during treadmill locomotion in rats. Reviews in the Neurosciences. 2010
- Tone mapping operators on small screen devices: An evaluation study. Computer Graphics Forum. 2010
- High dynamic range - A gateway for predictive ancient lighting. Journal on Computing and Cultural Heritage. 2009
- Methylprednisolone fails to improve functional and histological outcome following spinal cord injury in rats. Experimental Neurology. 2009
- A comparison of two-dimensional and three-dimensional techniques for the determination of hindlimb kinematics during treadmill locomotion in rats following spinal cord injury. Journal of Neuroscience Methods. 2008
- Rule-based Generation of Houses. Computer Graphics & Geometry. 2008
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artigo de conferência
- A Robust Real-time Leather Defect Segmentation Using YOLO 2023
- A cloud-based 3D real-Time inspection platform for industry: A casestudy focusing automotive cast iron parts 2023
- AR-BASED LEARNING RESOURCE: A DIFFERENT WAY TO LEARN DATA-STRUCTURES 2023
- Benchmarking deep learning models and hyperparameters for bridge defects classification 2023
- Quality Control Using U-Net: Detecting Defects in Leather 2023
- Generic XR game-based approach for industrial training 2022
- Defect detection in the textile industry using image-based machine learning methods: A brief review 2022
- Leather Defect Detection Using Semantic Segmentation: A Hardware platform and software prototype 2022
- Preface 2022
- Using deep learning to detect the presence/absence of defects on leather: On the way to build an industry-driven approach 2022
- A Ubiquitous Service-Oriented Automatic Optical Inspection Platform for Textile Industry. Procedia Computer Science. 2021
- Process Mining for IS Project Success Factors Management: A proposal 2021
- QuizHuntAR: A location-based Augmented Reality game for education 2021
- SHREWS: A game with augmented reality for training computational thinking. OASIcs: OpenAccess Series in Informatics. 2021
- Understanding effects of the algorithm visualized with AR techniques 2021
- Training the Computational Thinking with Augmented Reality 2020
- Learning Resources with Augmented Reality. OASIcs: OpenAccess Series in Informatics. 2020
- Generic and reconfigurable virtual reality simulation system 2019
- Preface [Intelligent Technologies for Interactive Entertainment] 2019
- Recognition and Use of Emotions in Games 2019
- Implementing Success Management in an IT project. Procedia Computer Science. 2018
- A three-staged approach to medicine box recognition 2017
- Adaptive content generation for games 2017
- Age group differences in performance using distinct input modalities: A target acquisition performance evaluation 2017
- Bringing together UAS-based land surveying and procedural modelling of buildings to set up enhanced VR environments for cultural heritage 2017
- Data exchange format requirements and analysis collaboration in PCB design. IEEE Open Journal of the Industrial Electronics SocIETy. 2017
- Heritage BIM integration with mixed reality for building preventive maintenance 2017
- Preface,Prefácio 2017
- Rule ontology for automatic design verification application to PCB manufacturing and assembly. IEEE Open Journal of the Industrial Electronics SocIETy. 2017
- A Myographic-based HCI Solution Proposal for Upper Limb Amputees. Procedia Computer Science. 2016
- Age group differences in performance using diverse input modalities: Insertion task evaluation 2016
- Cost-effective and Lightweight Mobile Units for MixAR: A Comparative Trial among Different Setups. Procedia Computer Science. 2015
- MixAR Mobile Prototype: Visualizing Virtually Reconstructed Ancient Structures in Situ. Procedia Computer Science. 2015
- Performance evaluation of gesture-based interaction between different age groups using Fitts' Law 2015
- Performing universal tasks on the Web: Interaction with digital content by people with intellectual disabilities 2015
- viStaMPS: The InSAR collaborative project. ESA SP. 2015
- Different interaction paradigms for different user groups: An evaluation regarding content selection 2014
- Reconstructing traversable buildings for archaeology with ERAS 2013
- Web tasks classification based on the dominant visual mechanism identification 2013
- Digital services in immersive urban virtual environments 2013
- Identifying different visual patterns in web users behaviour 2013
- Minimum image quality assessment based on saliency maps: A human visual approach 2013
- Semi-automatic virtual reconstruction of ancient roman houses 2013
- Serviços Digitais em Ambientes Virtuais Urbanos Imersivos 2013
- A survey on HDR visualization on mobile devices 2012
- Developing a multi-touch serious game to fight the digital divide - The Portuguese ATM: A pilot case study 2012
- Developing a multi-touch serious game to fight the digital divide : the Portuguese ATM a pilot case study. Iberian Conference on Information Systems and Technologies (CISTI). 2012
- ERAS - An Ontology-Based Tool for Expeditious Reconstruction of Virtual Cultural Heritage Sites 2012
- MOW: Augmented reality game to learn words in different languages - Case study: Learning English names of animals in elementary school 2012
- Navigation module of Blavigator prototype 2012
- New Interaction Paradigms to Fight the Digital Divide: A Pilot Case Study Regarding Multi-Touch Technology. Procedia Computer Science. 2012
- The potential economic value of portuguese people with disability 2012
- Incorporating legal rules on procedural house generation 2010
- Automatic reconstruction of virtual heritage sites 2008
- Geração Automática de Estruturas Romanas 2007
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artigo de revista
- Success Management - From theory to practice. International Journal of Project Management. 2022
- Prototyping IoT-Based Virtual Environments: An Approach toward the Sustainable Remote Management of Distributed Mulsemedia Setups. Applied Sciences. 2021
- Procedural Modeling of Buildings Composed of Arbitrarily-Shaped Floor-Plans: Background, Progress, Contributions and Challenges of a Methodology Oriented to Cultural Heritage. Computers. 2019
- Main CIO's activities - Evidences from a Delphi survey using Q-sort. International Journal of Business Innovation and Research. 2018
- Performance evaluation of different age groups for gestural interaction: a case study with Microsoft Kinect and Leap Motion. Universal Access in the Information SocIETy. 2018
- A Context-Aware Method for Authentically Simulating Outdoors Shadows for Mobile Augmented Reality.. IEEE Transactions on Visualization and Computer Graphics. 2017
- Dynamic feet distance: A new functional assessment during treadmill locomotion in normal and thoracic spinal cord injured rats. Behavioural Brain Research. 2017
- Usability evaluation of navigation tasks by people with intellectual disabilities: a Google and SAPO comparative study regarding different interaction modalities. Universal Access in the Information SocIETy. 2017
- Interaction Paradigms Versus Age-Related User Profiles: An Evaluation on Content Selection. IEEE Latin America Transactions. 2015
- Towards Modern Cost-Effective and Lightweight Augmented Reality Setups. International Journal of Web Portals. 2015
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capítulo de livro
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documento
- 3D CNN-based Quantitative Imaging Biomarkers for Accurate Phenotyping of Luminal A Breast Cancer in Magnetic Resonance Imaging 2023
- Preface [Intelligent Technologies for Interactive Entertainment]. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering. 2019
- Extração de informação de texto formal para a modelação expedita de edifícios monumentais 2012
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livro
- Preface 2019
- Automatic verification of design rules in PCB manufacturing 2018
- E-commerce: A brief historical and conceptual approach 2017
- Conclusions 2016
- Generation of virtual buildings composed by arbitrary shapes 2016
- Generation of virtual buildings constrained by convex shapes 2016
- Generation of virtual buildings formed by rectangles 2016
- Introduction 2016
- Ontologies and procedural modelling 2016
- Ontology-based Procedural Modelling of Traversable Buildings Composed by Arbitrary Shapes 2016
- Procedural modelling methodology evaluation 2016
- Procedural modelling methodology overview 2016
- Foundations for a mobile context-aware advertising system 2011
- Framework for collaborative 3D urban environments 2011
- A review of chief information officer' main skills 2010