publicações selecionadas
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artigo académico
- Computers & graphics journal special section on cultural heritage. Computers & Graphics-Uk. 2012
- Special section on cultural heritage. Computers & Graphics-Uk. 2011
- ArchHouseGenerator ¿ A Framework for House Generation. Journal of Virtual Worlds Research. 2010
- High dynamic range - A gateway for predictive ancient lighting. Journal on Computing and Cultural Heritage. 2009
- Rule-based Generation of Houses. Computer Graphics & Geometry. 2008
- Selective rendering: Computing only what you see. Proceedings - GRAPHITE 2006: 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia. 2006
- Selective component-based rendering. Proceedings - GRAPHITE 2005 - 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia. 2005
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artigo de conferência
- Web tasks classification based on the dominant visual mechanism identification 2013
- Bespoke high-fidelity visualization of tiling 2013
- Wait-free shared-memory irradiance cache 2009
- Automatic reconstruction of virtual heritage sites 2008
- Geração Automática de Estruturas Romanas 2007
- Accelerating the irradiance cache through parallel component-based rendering 2006
- A local model of eye adaptation for high dynamic range images 2004
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artigo de revista
- Wait-free shared-memory irradiance caching. IEEE Computer Graphics and Applications. 2011
- Instant caching for interactive global illumination. Computer Graphics Forum. 2009
- There-reality : selective rendering in high fidelity virtual environments 2007
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capítulo de livro