publicações selecionadas
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artigo académico
- An Interactive Hybrid Book Integrating Capacitive, Piezoelectric, and Piezoresistive Polymer-Based Technologies. Advanced Engineering Materials. 2024
- NUVE: Resizing the Digital Gesture. International Journal of Creative Interfaces and Computer Graphics. 2014
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artigo de conferência
- 6.849,32 New Scientific Journal Articles Everyday: Visualize or Perish! - IViSSEM 2020
- Preface [Intelligent Technologies for Interactive Entertainment] 2019
- Information Visualization: Conceptualizing New Paths For Filtering and Navigate in Scientific Knowledge Objects 2017
- Importância das aprendizagens em contexto de trabalho: o caso da indústria conserveira 2017
- Colaborar, construir e repensar os processos de aprendizagem de literacia no 1.º Ciclo em contextos digitais 2016
- Record, play, Go¿ 2015
- Record, play, Go¿ 2015
- Record, play, Go¿ 2015
- Merry Go Round: a physical, virtual, physical… toy 2014
- Peter Piper Picked a Peck of Pickled Peppers – an Interface for Playful Language Exploration 2013
- Bridging book: A not-so-electronic children's picturebook 2013
- Bridging book: a not-so-electronic children picturebook 2013
- Bridging book: desenvolvimento de livros híbridos para crianças 2013
- Bridging book: protótipo de livro híbrido para crianças 2013
- Bridging books: The printed book as a support for digital experiences 2013
- Playable and collaborative art : the MonMazes case-study 2013
- Digitally augmenting the flannel board 2012
- NUVE : na senda da performance digital 2012
- Thin slices of interaction: Predicting users' task difficulty within 60 sec. 2012
- Tocar, organizar e criar 2012
- t-books : merging traditional storybooks with electronics 2012
- Is it a book…is it a game? No, it is TOK 2011
- Beyond the binding 2011
- Blink 2011
- Developing a tangible interface for storytelling 2011
- MaLaKuLa: Stories inside "magical" seashells 2011
- NUVE: In between the analog and virtual body 2011
- TOK - A tangible interface for storytelling 2011
- TOK: developing a tangible platform for storytelling 2011
- Understanding virtual actors 2011
- The last words of Domenico: um instrumento de performance para a reconstrução sonora de discursos 2010
- Global terrorism database visualization: um projecto de arte digital suportado por visualização de informação 2009
- Global terrorism database visualization : um projecto de arte digital suportado por visualização de informação 2009
- Storytelling through drawings : evaluating tangible interfaces for children 2009
- Finalmente Limpinho! Interface física para os meus primeiros contactos com a higiene oral 2008
- I´m a creative not a programmer! Computer programming for artists supported by tabletPCs 2008
- Virtually brushing my tooth 2008
- You Move You Interact: a full-body dance in-between reality and virtuality 2008
- You move you interact - developing a dancing performance system for full body interaction 2008
- You move you interact : a full-body dance in-between reality and virtuality 2008
- It’s all in the face: studies on monitoring users’ experience 2006
- Emotional interaction 2003
- Object oriented programming : data preparation and visualization of FEM models 1997
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artigo de revista
- Digital Manipulatives as Scaffolds for Preschoolers' Language Development. IEEE Transactions on Emerging Topics in Computing. 2016
- Investigating the use of digital manipulatives for storytelling in pre-school. International Journal of Child-Computer Interaction. 2015
- A digital manipulative for embodied "stage-narrative" creation. Entertainment Computing. 2014
- TUIs vs. GUIs: Comparing the learning potential with preschoolers. Personal and Ubiquitous Computing. 2012
- Engagelab 2011
- Finalmente limpinho! Interface física para os meus primeiros contactos com a higiene oral 2008
- Towards sociable virtual humans : multimodal recognition of human input and behavior 2007
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capítulo de livro
- An Overview of the Use of Gamification on Enterprises to Motivate Human Resources 2022
- A Brief Overview on the Evolution of Drawing Machines. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering. 2019
- Interfaces for Science: Conceptualizing an Interactive Graphical Interface. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering. 2019
- Play platforms for children’s creativity. Springer Series on Cultural Computing. 2015
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documento
- Processo de produção de nanocelulose bacteriana a partir de biomassa lenhocelulósica de Eucalyptus globulus 2021
- 6.849,32 New Scientific Journal Articles Everyday: Visualize or Perish! - IViSSEM 2020
- Preface [Intelligent Technologies for Interactive Entertainment]. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering. 2019
- Interactive book electronic system and operation method thereof 2018
- Is it a book…is it a game? No, it is TOK 2011
- Object oriented programming : data preparation and visualization of FEM models 1997
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livro
- A tangible platform for mixing and remixing narratives 2018
- Creativity in the Digital Age 2015
- Unknown Radial Distortion Centers in Multiple View Geometry Problems 2013
- T-words: Playing with sounds and creating narratives 2012
- HIP-storytelling: Hand interactive projection for storytelling 2011
- The computer medium in digital art's creative process 2009
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poster de conferência
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teses